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Terragons creatures
What are terragons and where can I find
them?
- Terragons are "colored" creatures which
you can find in Trammel map. You may recognize them very
easy - they have various nuances of green or orange color (it's for 2D
client). Their color has no affect on their stats or chance to drop any
arties.
Are they strong?
- They are much stronger then common
creatures. Even stronger as paragons ones. For example I chose random
Phoenix. Table below show differences among all types.
| |
Phoenix |
Phoenix (paragon) |
Phoenix (terragon) |
| Hits |
343 |
1890 |
2178 |
| Stamina |
208 |
253 |
467 |
| Mana |
683 |
651 |
1062 |
| STR |
545 |
575 |
1255 |
| DEX |
208 |
253 |
467 |
| INT |
683 |
651 |
1062 |
| Wrestling |
97.1 |
109.2 |
176.5 |
| Tactics |
89.4 |
102.0 |
159.9 |
| Magic Resistance |
114.4 |
157.9 |
217.5 |
| Magery |
91.1 |
114.9 |
174.0 |
| Eval. Intelligence |
92.5 |
111.1 |
179.1 |
| Meditation |
85.1 |
111.0 |
145.7 |
If they are so strong, have they better loot?
- Yes, they have twice more gold, more and better
items. Also there is a chance to get some artie from them. But this
chance is not affected with luck (like at paragons). Chance depends on
creature's fame. You can find
this out on Stratics website.
| Creature's fame |
Chance |
| 0 - 500 |
1/250 |
| 501 - 1700 |
1/185 |
| 1701 - 4500 |
1/150 |
| 4501 - 10000 |
1/115 |
| 10001 - 16000 |
1/85 |
| 16001 - 26000 |
1/60 |
| above 26000 |
1/35 |
What item I have chance to get?
- Table below shows all available items from terragons.















It hold all types of gems, rare gems and magic jewels.

Artefact Rarity 77
Luck 1000

Artefact Rarity 11
Intelligence Bonus 8
Lower Mana Cost 8%
Mana Regeneration 2
Reflect Physical Damage 15%
Physical Resist 6%
Fire Resist 9%
Poison Resist 4%
Energy Resist 25%

Artefact Rarity 2
Hit Chance Increase 10%
Lower Requirements 15%
Reflect Physical Damage 30%
Strength Bonus 26
Physical Resist 26%
Fire Resist 15%
Cold Resist 28%
Poison Resist 14%
Energy Resist 24%
Durability 40%
Strength Requirement 34
Durability 125

Artefact Rarity 3
Intelligence Bonus 10
Lower Mana Cost 10%
Lower Requirements 15%
Mana Regeneration 5
Reflect
Physical Damage 30%
Physical Resist 10%
Fire Resist 10%
Poison Resist 10%
Energy Resist 10%
Durability 40%
Strength Requirement 42
Durability 125
The Inquisitor's Resolution |

Artefact Rarity 10
Faster Cast Recovery 3
Lower Mana Cost 8%
Lower Requirements 15%
Mage Armor
Physical Resist 10%
Fire Resist 3%
Cold Resist 22%
Poison Resist 3%
Energy Resist 17%
Durability 40%
Strength Requirement 59
Durability 125

Cursed
Artefact Rarity 15
Damage Increase 10%
Defence Chance Increase 20%
Dexterity Bonus 8
Faster Cast Recovery 1
Faster Casting 1
Hit Chance Increase 10%
Hit Point Increase 8
Intelligence Bonus 8
Lower Mana Cost 10%
Lower Requirements 15%
Luck 100
Mana Increase 8
Mana Regeneration 3
Reflect Physical Damage 15%
Stamina Regeneration 3
Hit Point Regeneration 3
Spell Channeling
Spell Damage Increase 10%
Stamina Increase 8
Strength Bonus 8
Physical Resist 16%
Fire Resist 18%
Cold Resist 17%
Poison Resist 20%
Energy Resist 14%
Durability 90%
Strength Requirement 38
Durability 135

Artefact Rarity 15
Damage Increase 10%
Defence Chance Increase 20%
Dexterity Bonus 10
Faster Cast Recovery 1
Faster Casting 1
Hit Chance Increase 10%
Hit Point Increase 10
Intelligence Bonus 10
Lower Mana Cost 10%
Lower Requirements 15%
Luck 100
Mage Armor
Mana Increase 10
Mana Regeneration 3
Reflect Physical Damage 20%
Stamina Regeneration 3
Hit Point Regeneration 3
Spell Channeling
Spell Damage Increase 12%
Stamina Increase 10
Strength Bonus 10
Swing Speed Increase 13%
Physical Resist 35%
Fire Resist 23%
Cold Resist 13%
Poison Resist 24%
Energy Resist 14%
Durability 90%
Strength Requirement 59
Durability 171

Artefact Rarity 9
Damage Increase 13%
Defence Chance Increase 13%
Faster Cast Recovery 2
Faster Casting 1
Hit Chance Increase 10%
Luck 100
Strength Bonus 5
Swing Speed Increase 6%
Physical Resist 5%
Fire Resist 6%
Cold Resist 4%
Poison Resist 7%
Energy Resist 6%
Strength Requirement 55
Durability 125

Artefact Rarity 15
Defence Chance Increase 34%
Faster Cast Recovery 2
Faster Casting 2
Lower Requirements 15%
Luck 100
Reflect Physical Damage 15%
Hit Point Regeneration 12
Spell Damage Increase 20%
Strength Bonus 13
Swing Speed Increase 15%
Physical Resist 21%
Fire Resist 34%
Cold Resist 4%
Poison Resist 24%
Energy Resist 2%
Durability 40%
Strength Requirement 85
Durability 125

Artefact Rarity 10
Elemental Slayer
Damage Increase 50%
Hit Chance Increase 30%
Hit Mana Leech 50%
Lower Requirements 40%
Physical Damage 20%
Fire Damage 20%
Cold Damage 20%
Poison Damage 20%
Energy Damage 20%
Weapon Damage 15 - 17
Weapon Speed 33
Strength Requirement 24
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 90
Repond Slayer
Fire Resist 20%
Cold Resist 20%
Poison Resist 20%
Damage Increase 60%
Defence Chance Increase 15%
Hit Chance Increase 15%
Hit Fireball 50%
Lower Requirements 40%
Physical Damage 100%
Weapon Damage 15 - 17
Weapon Speed 33
Strength Requirement 27
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 30
Damage Increase 75%
Hit Lower Defence 50%
Lower Requirements 40%
Strength Bonus 4
Physical Damage 100%
Weapon Damage 16 - 17
Weapon Speed 26
Strength Requirement 48
One-Handed Weapon
Skill Required: Mace Fighting
Durability 125
The Lucerne Hammer Of Brist |

Artefact Rarity 100
Damage Increase 70%
Dexterity Bonus 5
Hit Harm 50%
Hit Life Leech 100%
Intelligence Bonus 5
Lower Requirements 40%
Strength Bonus 5
Physical Damage 100%
Weapon Damage 17 - 18
Weapon Speed 28
Strength Requirement 57
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 10
Damage Increase 50%
Hit Chance Increase 15%
Hit Energy Area 100%
Lower Requirements 40%
Physical Damage 100%
Weapon Damage 17 - 18
Weapon Speed 28
Strength Requirement 57
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 50
Repond Slayer
Damage Increase 40%
Hit Life Leech 40%
Hit Lightning 40%
Lower Requirements 40%
Swing Speed Increase 20%
Poison Damage 100%
Weapon Damage 12 - 14
Weapon Speed 45
Strength Requirement 21
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 50
Damage Increase 50%
Hit Chance Increase 25%
Lower Requirements 40%
Stamina Increase 20
Swing Speed Increase 25%
Energy Damage 100%
Weapon Damage 10 - 12
Weapon Speed 50
Strength Requirement 6
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 10
Damage Increase 50%
Defence Chance Increase 15%
Hit Chance Increase 15%
Hit Mana Leech 40%
Lower Requirements 40%
Strength Bonus 5
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 14 - 17
Weapon Speed 37
Strength Requirement 21
One-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 1
Damage Increase 50%
Lower Requirements 40%
Spell Channeling
Strength Bonus 9
Energy Damage 100%
Weapon Damage 11 - 14
Weapon Speed 48
Strength Requirement 18
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 125

Artefact Rarity 35
Damage Increase 60%
Dexterity Bonus 2
Hit Chance Increase 10%
Hit Mana Leech 50%
Lower Requirements 40%
Strength Bonus 2
Physical Damage 20%
Fire Damage 20%
Cold Damage 20%
Poison Damage 20%
Energy Damage 20%
Weapon Damage 18 - 19
Weapon Speed 25
Strength Requirement 57
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 50
Damage Increase 40%
Hit Chance Increase 10%
Hit Fireball 40%
Hit Life Leech 40%
Lower Requirements 40%
Swing Speed Increase 35%
Cold Damage 100%
Weapon Damage 16 - 18
Weapon Speed 32
Strength Requirement 39
Two-Handed Weapon
Skill Required: Fencing
Durability 125

Artefact Rarity 10
Damage Increase 50%
Dexterity Bonus 5
Hit Chance Increase 15%
Hit Poison Area 100%
Lower Requirements 40%
Poison Damage 100%
Weapon Damage 12 - 13
Weapon Speed 43
Strength Requirement 27
One-Handed Weapon
Skill Required: Fencing
Durability 125

Artefact Rarity 50
Reptile Slayer
Damage Increase 50%
Hit Chance Increase 15%
Hit Life Leech 30%
Hit Lightning 75%
Lower Requirements 40%
Stamina Increase 20
Cold Damage 100%
Weapon Damage 9 - 11
Weapon Speed 55
Strength Requirement 9
Two-Handed Weapon
Skill Required: Fencing
Durability 125

Artefact Rarity 10
Damage Increase 40%
Hit Life Leech 40%
Hit Point Increase 8
Lower Requirements 40%
Mana Increase 8
Spell Channeling
Stamina Increase 8
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 9 - 11
Weapon Speed 48
Strength Requirement 9
One-Handed Weapon
Skill Required: Fencing
Durability 125

Artefact Rarity 15
Use Best Weapon Skill
Damage Increase 50%
Lower Requirements 40%
Spell Channeling
Swing Speed Increase 65%
Physical Damage 20%
Fire Damage 20%
Cold Damage 20%
Poison Damage 20%
Energy Damage 20%
Weapon Damage 15 - 17
Weapon Speed 28
Strength Requirement 24
One-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 10
Demon Slayer
Use Best Weapon Skill
Damage Increase 50%
Hit Life Leech 50%
Hit Pint Increase 10
Lower Requirements 40%
Physical Damage 100%
Weapon Damage 15 - 16
Weapon Speed 30
Strength Requirement 21
One-Handed Weapon
Durability 125

Artefact Rarity 25
Damage Increase 30%
Dexterity Bonus 15
Faster Cast Recovery 1
Faster Casting 1
Lower Requirements 40%
Strength Bonus 15
Swing Speed Increase 40%
Physical Damage 20%
Fire Damage 20%
Cold Damage 20%
Poison Damage 40%
Energy Damage 40%
Weapon Damage 14 - 15
Weapon Speed 33
Strength Requirement 18
One-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 33
Physical Resist 10%
Fire Resist 15%
Damage Increase 45%
Hit Chance Increase 30%
Hit Fireball 50%
Hit Lightning 50%
Hit Lower Attack 40%
Hit Lower Defence 50%
Lower Requirements 40%
Luck 1000
Reflect Physical Damage 10%
Swing Speed Increase 60%
Physical Damage 100%
Weapon Damage 20 - 22
Weapon Speed 30
Strength Requirement 45
One-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 101
Damage Increase 35%
Lower Requirements 40%
Luck 100
Mage Weapon -15 Skill
Mana Increase 10
Spell Channeling
Spell Damage Increase 25%
Swing Speed Increase 30%
Physical Damage 100%
Weapon Damage 15 - 17
Weapon Speed 28
Strength Requirement 24
One-Handed Weapon
Skill Required: Swordsmanship
Durability 100
Hattori Hanzo's Finest Blade |

Artefact Rarity 50
Damage Increase 40%
Defence Chance Increase 25%
Hit Chance Increase 25%
Lower Requirements 40%
Swing Speed Increase 50%
Physical Damage 100%
Weapon Damage 16 - 18
Weapon Speed 35
Strength Requirement 24
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Cursed
Artefact Rarity 10
Repond Slayer
Hit Life Leech 40%
Hit Mana Leech 40%
Hit Stamina Leech 40%
Lower Requirements 40%
Swing Speed Increase 60%
Cold Damage 100%
Weapon Damage 12 - 14
Weapon Speed 43
Strength Requirement 12
One-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 10
Damage Increase 40%
Defence Chance Increase 40%
Hit Chance Increase 40%
Lower Requirements 40%
Swing Speed Increase 75%
Physical Damage 100%
Weapon Damage 13 - 15
Weapon Speed 41
Strength Requirement 12
One-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Artefact Rarity 50
Damage Increase 40%
Faster Cast Recovery 1
Faster Casting 1
Hit Lightning 25%
Lower Requirements 40%
Luck 1000
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 13 - 15
Weapon Speed 40
Strength Requirement 24
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 125

Cursed
Artefact Rarity 23
Damage Increase 5%
Defence Chance Increase 25%
Faster Cast Recovery 2
Faster Casting 2
Hit Chance Increase 25%
Hit Point Increase 5
Lower Mana Cost 25%
Lower Reagent Cost 35%
Lower Requirements 15%
Night Sight
Reflect Physical Damage 5%
Spell Channeling
Swing Speed Increase 15%
Physical Resist 15%
Fire Resist 10%
Cold Resist 10%
Poison Resist 10%
Energy Resist 10%
Durability 40%
Strength Requirement 59
Durability 90

Artefact Rarity 20
Damage Increase 60%
Dexterity Bonus 10
Hit Dispel 50%
Lower Requirements 40%
Stamina Regeneration 10
Cold Damage 100%
Weapon Damage 19 - 20
Weapon Speed 22
Range 8
Strength Requirement 48
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 17
Demon Slayer
Damage Increase 65%
Hit Chance Increase 25%
Lower Requirements 40%
Luck 2000
Fire Damage 40%
Poison Damage 95%
Weapon Damage 19 - 20
Weapon Speed 22
Range 8
Strength Requirement 48
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 25
Fire Resist 16%
Lower Requirements 40%
Swing Speed Increase 10%
Physical Damage 100%
Weapon Damage 18 - 20
Weapon Speed 24
Range 8
Strength Requirement 21
Two-Handed Weapon
Skill Required: Archery
Durability 35

Artefact Rarity 10
Lower Requirements 40%
Fire Damage 100%
Weapon Damage 20 - 24
Weapon Speed 30
Range 12
Strength Requirement 24
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 10
Lower Requirements 40%
Poison Damage 100%
Weapon Damage 20 - 24
Weapon Speed 30
Range 12
Strength Requirement 24
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 10
Lower Requirements 40%
Fire Damage 100%
Energy Damage 20 - 24
Weapon Speed 30
Range 12
Strength Requirement 24
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 10
Lower Requirements 40%
Cold Damage 100%
Weapon Damage 20 - 24
Weapon Speed 30
Range 12
Strength Requirement 24
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 10
Physical Resist 12%
Fire Resist 16%
Cold Resist 6%
Poison Resist 2%
Energy Resist 25%
Dexterity Bonus 1
Intelligence Bonus 1
Lower Requirements 40%
Strength Bonus 1
Physical Damage 100%
Weapon Damage 16 - 18
Weapon Speed 25
Range 10
Strength Requirement 18
Two-Handed Weapon
Skill Required: Archery
Durability 37
The Long Bow Belthronding |

Artefact Rarity 23
Dexterity Bonus 10
Lower Requirements 40%
Physical Damage 100%
Weapon Damage 15 - 17
Weapon Speed 25
Range 10
Strength Requirement 27
Two-Handed Weapon
Skill Required: Archery
Durability 48

Artefact Rarity 22
Faster Cast Recovery 1
Faster Casting 1
Hit Fireball 25%
Hit Lightning 25%
Lower Requirements 40%
Spell Channeling
Physical Damage 50%
Fire Damage 50%
Weapon Damage 15 - 20
Weapon Speed 40
Range 15
Strength Requirement 27
Two-Handed Weapon
Skill Required: Archery
Durability 125

Artefact Rarity 50
Damage Increase 50%
Faster Cast Recovery 1
Faster Casting 1
Hit Chance Increase 15%
Hit Lightning 30%
Lower Requirements 40%
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 18 - 20
Weapon Speed 40
Range 10
Strength Requirement 21
Two-Handed Weapon
Skill Required: Archery
Durability 125
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